Music City Mafia crest

Southwest

Music City Mafia

Team colours

The club's official colours, and what each one is for. The chart hue is for graphs only — never brand identity.

  • Primary
  • Secondary
  • Tertiary
  • Quaternary
  • Primary — dark theme
  • Secondary — dark theme
  • Chart hue

What the site actually paints

What each colour resolves to per theme. Use these for anything in the foreground, not the raw hexes above.

  • Accent token Light #4b92db Dark #4b92db What teamAccentVar(franchiseId) resolves to. EVERY foreground use of a team colour reads this — text, a rank numeral, a chart line, a legend swatch — because it is floored to 3:1 against each theme’s card. Several franchises’ raw hexes land near 1:1 there.
  • Live bar fill Light #113469 Dark #4b92db The win-probability bar on Live Scoring. Cleared for ΔE against the card — perceptual distance, the right metric for a block of colour. Resolved per MATCHUP, so an opponent in the same family shifts it; this is the value against a neutral.
  • Live bar ink Light #113469 Dark #4b92db The SCORE beside that bar. Cleared for WCAG AA body contrast instead, because ΔE is not a reading metric — a colour can pass as a fill and be unreadable as a number, which is how coloured bars once sat beside grey scores.

Marks on file

5 cuts. Use the same-origin path on this site and the absolute URL in MFL.

  • Music City Mafia — Icon Icon 100×100 PNG · the crest every themed surface draws Download
  • Music City Mafia — Icon — dark cut Icon — dark cut 100×100 PNG · hand-authored for dark grounds Download
  • Music City Mafia — GroupMe crest GroupMe crest 400×400 PNG · the 400px cut heroes watermark with Download
  • Music City Mafia — GroupMe crest — dark cut GroupMe crest — dark cut 400×400 PNG · hand-authored for deep-ink composites Download
  • Music City Mafia — Banner Banner wide PNG · the wide lockup, for MFL and franchise headers Download

Retired cuts of this same mark. 1 more, from 1 earlier era that wore this name.

  • Music City Mafia — Icon · 2019–2024 retired Icon · 2019–2024 2019–2024 Download

What each ground draws

Use the light cut on a white cell, and the dark cut on a dark card and on the club's own colour.

  • Light surfaces Icon Standings rows, roster headers, the nav crest — anything on a white card.
  • Dark surfaces Icon — dark cut The same surfaces in dark mode. This franchise ships a hand-authored dark cut, so TeamIconDarkStyles swaps to it.
  • Team colour Icon — dark cut The team-colour band — a hero, a reveal card, a player modal. Dark in both themes, so it follows the dark assignment.

In the app

The real components, on their real grounds.

  • Standings row the crest is the team column 1 Music City Mafia 10-4 1 Music City Mafia 10-4
  • Team colour the third ground MUSIC CITY Southwest
  • Composite hero the crest as a watermark, ~300px, on the franchise's own gradient

    Brand Book

    Music City Mafia

    The franchise's crest as a homepage hero draws it: a watermark behind the copy, on the gradient its config paints verbatim.

    Every cut on file

Former identities

Names this franchise has worn before, with the art each wore.

  • LBer-DeCleaters crest, 2007–2018 LBer-DeCleaters banner, 2007–2018 LBer-DeCleaters 2007–2018

Using these marks

What each file is for. Every path here is also in the searchable file list.

Icon — 100×100
The crest for themed surfaces: standings rows, the nav team chip, matchup cards, roster headers. Render the LIGHT src and let the theme swap resolve it.
Icon dark — 100×100
Used automatically on a dark theme. Never reference it directly on a themed surface.
GroupMe crest — 400×400
Use for any crest drawn larger than ~100px: heroes, modal bands, watermarks.
Banner
The wide lockup, for MFL’s franchise header and throwback era art. Never use it where a square mark is expected.
A colour as FOREGROUND
Text, a rank numeral, a chart line, a legend swatch: read the token --team-accent-0006 via teamAccentVar(franchiseId), never the raw hex.
A colour as a FILL
A full-bleed band with white copy on it takes the brand pair directly; the resolver floors it for white ink.
Broadcast gradient
The one RAW CSS field in the league config, painted verbatim by the draft reveal, the on-the-clock board and both homepage heroes. A stray ; does not look wrong and renders the card with no background at all, on a 65" screen, in front of the league — so it is validated rather than trusted.